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James Marshall's avatar

Fun is not a four-letter word. It should be an essential part of any youth coach's toolbox. You don't have to crack jokes (especially at a player's expense) but arrange sessions to include challenges and sometimes ridiculous skills that will never be used in a game.

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Al Forte's avatar

It’s a delicate balance between determining the right balance between work and fun and much of it comes down to the context and environment you’re playing in (type of league, level of competition).

That being said, particularly at the developmental (especially youth) level, what’s the point for the players if the primary goal isn’t fun? Yes, definitions of “fun” can differ even among members of the same team— for some, fun is just having the opportunity to play, while for others it’s competing and have a chance to win— but joy and fun are the motivating factors.

I’ve heard coaches say things like “These kids who show up to have fun with their friends and aren’t serious about it are ruining it for the kids who are serious and want to actually get better and win.” And to an extent, I acknowledge that, but I also think we need to ask “Well who says those guys get to set the terms? Why isn’t it also true that these guys who show up all serious and intent on winning are ruining it for the kids who just want to have fun?” In the end they are a team and it’s that’s the challenge of being a youth coach.

It’s extremely challenging for a coach who wants to prioritize fun and learning when so many youth basketball environments (the combination of league rules and parental and even player expectations) are geared towards a more competitive model.

Any way, sorry for the length of the comment. I had to vent!

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